

#include"ChallengeModeDecorator.h"
ChallengeModeDecorator::ChallengeModeDecorator(){

}

Scene* ChallengeModeDecorator::Challenge(Scene *s){
    int i;
    for(i=0;i<s->getMonsters()->size();i++){
        int hp=  s->getMonsters()->at(i).GetHP();
        s->getMonsters()->at(i).SetHP(hp+100);
    }
    return s;
}